中文English
Your current position: Home » News Center » Research Think Tank » Five sector joint development: five-year action plan for integrated development of virtual reality (2022-2026)
Five sector joint development: five-year action plan for integrated development of virtual reality (2022-2026)
Date of publication:2022-11-16     Reading times:303     字体:【

It is learned from the official website of the Ministry of Industry and Information Technology that recently, five departments including the Ministry of Industry and Information Technology, the Ministry of Education, the Ministry of Culture and Tourism, the State Administration of Radio and Television, and the State Sports General Administration jointly issued the Action Plan for the Integration and Development of Virtual Reality and Industry Applications (2022-2026). (hereinafter referred to as the “Action Plan”).

The “Action Plan” pointed out that by 2026, key breakthroughs will be made in the key technologies of 3D, virtual and real fusion, immersive audio and video, a new generation of human-friendly virtual reality terminal products will continue to be enriched, the industrial ecology will be further improved, and virtual reality will achieve large-scale use in important economic and social industries. application, form a number of backbone enterprises and industrial clusters with strong international competitiveness, and create an industrial development pattern in which technology, products, services and applications prosper together.

Among them, in terms of industrial ecology, the overall scale of my country’s virtual reality industry (including related hardware, software, applications, etc.) exceeds 350 billion yuan, the sales volume of virtual reality terminals exceeds 25 million units, and 100 backbone companies with strong innovation capabilities and industry influence are cultivated Enterprises, create 10 agglomerations with regional influence and lead the ecological development of virtual reality, and build 10 industrial public service platforms.

In terms of integrated applications, breakthroughs have been made in key virtual reality application fields such as industrial production, cultural tourism, integrated media, education and training, sports and health, business creativity, and smart cities. Carry out 10 types of virtual audio-visual production application demonstrations, create 10 “virtual reality +” fusion application pilot cities and parks, form at least 20 characteristic application scenarios, and 100 fusion application pioneer cases.

Among them, the Action Plan proposes five key tasks:

1. Promote the integration and innovation of key technologies. Focusing on key segments such as near-eye display, rendering processing, perception interaction, network transmission, content production, compression coding, security and reliability, etc., optimize the “virtual reality +” endogenous capabilities, and strengthen virtual reality and 5G, artificial intelligence, big data , cloud computing, blockchain, digital twins and other new-generation information technologies are deeply integrated, and superimposed “virtual reality +” empowerment capabilities. Promote the construction of cloud, network, edge, and end collaboration capability systems. Support upstream and downstream collaboration in the industry chain, specific scenario-oriented application technology research and development with commercial potential.

2. Improve the supply capacity of the entire industrial chain. Comprehensively improve the industrialized supply capabilities of key virtual reality devices, terminal peripherals, business operation platforms, content production tools, and dedicated information infrastructure. Research and develop high-performance virtual reality dedicated processing chips, near-eye displays and other key devices, promote the development of diversified terminal products such as integrated and split types, and improve the comfort, ease of use and safety of terminal products. Increase investment in the development of content production tools to improve the supply of high-quality content.

3. Accelerate the implementation of multi-industry and multi-scenario applications. Facing the development goals of large-scale and characteristic integrated applications, deepen the organic integration of virtual reality in the fields of industrial production, cultural tourism, integrated media, education and training, sports and health, business creativity, performing arts and entertainment, safety emergency, assistance for the disabled, smart cities, etc. , and promote qualified industries to carry out large-scale application pilot projects.

Fourth, strengthen the construction of industrial public service platforms. Build a common application technology support platform, an integrated development platform for immersive content, and an incubation and cultivation platform for integrated applications.

5. Build a standard system for integrated applications. Strengthen the top-level design of standards, and build a virtual reality comprehensive standard system covering the entire industry chain, including general use, content production, network transmission, distribution platforms, terminal equipment, quality evaluation, and innovative applications. According to the urgent needs of the industry, the roadmap for the development of virtual reality standards will be clarified. Accelerate the formulation and promotion of key standards such as health and comfort, user information security, content production process, code transmission, and employee capabilities. Promote research on virtual reality application standards, and formulate model architecture and solution standards for different application scenarios.

In addition, the “Action Plan” also clearly pointed out that the implementation of various plans will be guaranteed by strengthening overall coordination, optimizing the development environment, deepening technology research and development, launching application pilots, building industrial clusters, strengthening talent support, and promoting exchanges and cooperation. .


full text

Action Plan for the Integration and Development of Virtual Reality and Industry Applications

(2022-2026)

Virtual reality (including augmented reality and mixed reality ) is an important frontier direction of the new generation of information technology and a major forward-looking field of the digital economy . It will profoundly change human production and lifestyle , and the strategic window period for industrial development has been formed. In order to thoroughly implement the relevant deployments of the “14th Five-Year Plan for National Economic and Social Development of the People’s Republic of China and the 2035 Long-term Goal Outline”, enhance the core technology innovation capabilities of my country’s virtual reality industry, stimulate the innovation vitality of the industrial service system, and accelerate the integration of virtual reality and Industry application integration and development, construction and improvement of virtual reality industry innovation and development ecology, formulate this action plan.

1. General requirements

(1) Guiding ideology

Guided by Xi Jinping Thought on Socialism with Chinese Characteristics for a New Era, fully implement the spirit of the 20th National Congress of the Communist Party of China, based on the new development stage, fully, accurately and comprehensively implement the new development concept, build a new development pattern, and conform to the new round of scientific and technological industrial revolution and digital The trend of economic development, with high-quality development as the theme, supply-side structural reform as the main line, breakthroughs in virtual reality core software and hardware to enhance the resilience of the industrial chain, and the integration and innovation of virtual reality industry applications to build a new situation in ecological development, and promote the development of new business formats with virtual reality The new consumption of the cultural economy provides strong support for the construction of a manufacturing power , a cyber power , a cultural power and digital China , and continuously meets the needs of the people for a better life.

(2) Development goals

By 2026, key breakthroughs will be made in the key technologies of 3D and virtual-real fusion immersive audio and video , the new generation of human-friendly virtual reality terminal products will continue to be enriched, the industrial ecology will be further improved, and virtual reality will be applied on a large scale in important economic and social industries, forming a number of relatively Backbone enterprises and industrial clusters with strong international competitiveness will create an industrial development pattern in which technologies, products, services and applications prosper together.

The ability to innovate has been significantly enhanced. A systematic innovation system featuring multi-technology integration and highly efficient collaboration between industry, academia, and research has been basically formed. Important breakthroughs have been made in key technologies such as near-eye display, rendering processing, sensory interaction, network transmission, content production, compression coding, security and reliability, and research and development of virtual reality. Standard system, build a manufacturing innovation center, build a radio and television and network audio-visual virtual reality production experimental area, and a virtual reality empowered stage art digital production experimental area.

The industrial ecology continues to improve. The overall scale of China’s virtual reality industry (including related hardware, software, applications, etc.) exceeds 350 billion yuan, the sales volume of virtual reality terminals exceeds 25 million units, cultivates 100 backbone enterprises with strong innovation capabilities and industry influence , and creates 10 enterprises with Regional influence, a gathering area leading the ecological development of virtual reality, and 10 industrial public service platforms have been built .

Converged applications have achieved outstanding results. Achieve breakthroughs in key virtual reality application fields such as industrial production , cultural tourism , integrated media , education and training , sports and health , business creativity , and smart cities . Carry out 10 types of virtual audio-visual production application demonstrations, create 10 “virtual reality +” fusion application pilot cities and parks , form at least 20 characteristic application scenarios, and 100 fusion application pioneer cases.

2. Key tasks

(1) Promote the integration and innovation of key technologies

Focusing on key segments such as near-eye display , rendering processing , perception interaction, network transmission, content production, compression coding, security and reliability, etc., optimize the “virtual reality +” endogenous capabilities, and strengthen virtual reality and 5G, artificial intelligence, big data , cloud computing, blockchain, digital twins and other new-generation information technologies are deeply integrated, and superimposed “virtual reality +” empowerment capabilities. Promote the construction of cloud, network, edge, and end collaboration capability systems. Support upstream and downstream collaboration in the industry chain, specific scenario-oriented application technology research and development with commercial potential.

Column 1 Key Technology Integration Innovation Project

Near-eye display technology. Focus on promoting the upgrading of micro-display technologies such as Fast-LCD, silicon-based OLED, and Micro LED, develop high-performance free-form surfaces, BirdBath optical modules, arrays, and diffractive optical waveguides, and conduct research and development in forward-looking fields such as convergence adjustment conflict mitigation and light field display , to speed up the development of near-eye display in the direction of high resolution, large field of view, and miniaturization. 

Rendering processing techniques. Focus on promoting rendering optimization technology, research and develop hybrid cloud rendering, foveated rendering based on eye tracking, artificial intelligence rendering and other emerging technologies, and promote the development of virtual reality rendering processing in the direction of refinement of software and hardware coupling, quality and efficiency.

Perceptual interaction technology. Focus on promoting research on tracking and positioning technology from the inside out, develop gesture tracking, eye tracking, expression tracking, full-body motion capture, immersive sound field, high-precision environment understanding and 3D reconstruction technology, and strengthen myoelectric sensing, odor simulation, virtual movement, and touch Research on multi-channel interaction technologies such as feedback and brain-computer interface, and promote the development of perceptual interaction in the direction of naturalization, contextualization, and intelligence.

Network transmission technology. Promote the adaptation of 5G and gigabit broadband to virtual reality, and build full-scenario real-time broadband communication capabilities. Develop near-field ultra-broadband transmission technology between head-mounted display terminals and computing devices such as personal computers and mobile phones; Maintenance and experience quality evaluation system.

content production technology. Make breakthroughs in multi-modal data acquisition and generation technologies, and focus on the development of highly realistic 3D modeling technologies such as geometry, physics, physiology, and behavior. Promote the research and development of key technologies such as 8K resolution and above, high dynamic range, wide color gamut, high frame rate panoramic shooting, high-performance splicing and stitching, multi-camera synchronization, virtual reality video and flat video hybrid production. Develop head tracking and sound field rotation technologies to enhance the sound experience of virtual reality programs. Breakthrough in strong interactive content production technologies such as six-degree-of-freedom shooting, immersive audio, holographic video capture and production, rendering engine, virtual avatar, and location-based service-based 3D digital space experience.

Compression coding technology. Focus on promoting perspective-based ultra-high resolution (8K and above) virtual reality video codec technology. Breakthroughs in six-degree-of-freedom virtual reality video, spherical video, holographic video, immersive audio, multi-modal data and other compression coding technologies. Research key technologies such as adaptive network transmission, and promote the development of virtual reality codecs in the direction of network intelligent collaboration.

Safe and reliable technology. Focus on promoting the application of safe and reliable virtual reality products and services in various scenarios, break through the parallel dynamic measurement and inspection technology based on trusted computing active immunity dual systems, and accelerate the application research and development of trusted computing in virtual reality network application protocols and access mechanisms. promote.

(2) Improve the supply capacity of the whole industry chain

Comprehensively improve the industrialized supply capabilities of key virtual reality devices, terminal peripherals, business operation platforms, content production tools, and dedicated information infrastructure. Research and develop high-performance virtual reality dedicated processing chips, near-eye displays and other key devices, promote the development of diversified terminal products such as integrated and split types, and improve the comfort, ease of use and safety of terminal products. Increase investment in the development of content production tools to improve the supply of high-quality content.

Column 2 Supply Improvement Project of the Whole Industry Chain

key device. Focus on breakthroughs in high-performance, low-power virtual reality dedicated processing chips, support 8K 60 frames and above video codec, high-performance graphics rendering, sensor fusion and 3D reconstruction and other functions.

Promote the large-scale mass production of new micro-display devices above 4K, develop supporting display driver chips, and optimize the visual performance, volume, weight, and cost of optical devices such as free-form surfaces and optical waveguides.

Terminal peripherals. Develop multi-form virtual reality equipment such as integrated, split, vehicle-mounted, cloud-based terminals, optimize terminal volume, battery life, heat dissipation, picture quality, intelligent perception and other indicators, and develop audio-visual system devices that can be viewed with naked eyes and immersive sound reproduction , research and development of 3D, real-time, multi-tasking virtual reality operating system. Improve the ability of mobile phones to generate and display virtual reality content. Increase the promotion of supporting perception and interaction products for virtual reality.

Business operation platform. Develop offline experience centers such as immersive theme parks, theaters, and cultural venues, develop a cloud-based virtual reality online service platform, and an augmented reality operation platform based on user location services, and promote the establishment of an efficient, high-quality, and safe virtual reality business operation platform With the supporting new infrastructure, functions such as content aggregation, distribution, and payment can be realized.

Content production tool. Develop key content production software such as 3D scene editor, high-performance splicing and stitching, high-precision cloud real-time rendering processing, virtual reality video fusion production and broadcasting, and immersive audio editing and production. Develop high-performance 3D ultra-high-definition panoramic cameras, 3D scanners, motion capture peripherals, sound field microphones and other content audio and video acquisition equipment, perspective-based virtual reality video, immersive audio content compression and encoding equipment. Develop content editing and transmission tools such as cloud computing resource pools, webcast platforms, and high-performance transmission networks.

Dedicated information infrastructure. Facing the special business needs of virtual reality such as video content, graphics rendering and spatial computing, develop a multi-node computing power information infrastructure that integrates cloud computing, edge computing, and immersive computing to support virtual reality, and realize efficient and secure collaboration between cloud and network edges.

(3) Accelerate the implementation of multi-industry and multi-scenario applications

Facing the development goals of large-scale and characteristic integrated applications, deepen the organic integration of virtual reality in the industry field, and promote qualified industries to carry out large-scale application pilot projects.

(1) Virtual reality + industrial production

Focusing on key vertical industry areas, promote the deep integration of virtual reality and industrial Internet, support the application and promotion of virtual reality technology in key links of the product life cycle such as design, manufacturing, operation and maintenance, and training, strengthen compatibility with digital twin models and data, and promote The whole process of industrial production is integrated and intelligent. Support industrial enterprises and parks to use virtual reality technology to optimize production management and energy conservation and emission reduction, so as to improve quality, increase efficiency and reduce costs. Develop a virtual reality open service platform that supports multi-person collaboration and simulation, open up product design and manufacturing links, build a new solution for remote operation and maintenance that integrates virtual and real, create a new model of employee skills training that adapts to various advanced manufacturing technologies , and accelerate Digital and intelligent transformation of industrial enterprises.

(2) Virtual reality + cultural tourism

Promote the development of virtual reality digital experience products in cultural exhibition halls, tourist places, and characteristic blocks, so that excellent cultural and tourism resources can be “lived” with the help of virtual reality technology. Carry out innovative applications of virtual reality such as pre-departure previews, integrated virtual and real navigation, guided tours, artwork exhibitions, restoration of cultural relics and historic sites, and encourage first- and second-tier museums and qualified tourist activity venues to set up immersive experience facilities and equipment .

(3) Virtual reality + converged media

Promote virtual reality panoramic cameras, 3D scanners, sound field microphones, naked-eye immersive presentation and other equipment, explore new director narratives, virtual shooting technologies, and integrate media content production fields such as news reports, sports events, film and television animations, social games, and short videos , promote the simultaneous development of broadcast-level high-quality, popular and low-threshold virtual reality digital content, use virtual reality technology to help update the broadcast, TV and network audio-visual formats, support the construction of virtual reality audio and video zones and theaters, and explore new forms of interactive social networking based on virtual avatars New format .

(4) Virtual reality + education and training

Build a number of virtual reality classrooms , teaching and research offices , laboratories, and virtual simulation training bases in primary and secondary schools, higher education, and vocational schools , and develop a number of virtual reality digital courses based on the syllabus for experimental and associative teaching content to strengthen students The interactive practice with various virtual objects, complex phenomena and abstract concepts promotes the upgrading of the teaching model to independent experience, and creates an immersive new classroom that supports independent exploration and collaborative learning . Serve major national strategies, promote ” virtual simulation experiment teaching 2.0 “, support the construction of a number of key projects for virtual simulation experiment training, and accelerate the training of talents in short supply.

(5) Virtual reality + sports and health

Focus on the development needs of “big sports, big health”, and promote the compatibility and adaptation of virtual reality terminals and content for sporting goods, sports facilities, fitness software and platforms, and support virtual reality landing outdoors and indoors, aerobic and anaerobic, single and Multiplayer, leisure and competition and other multi-sports fields, promote the application of virtual reality in training and competitions, create digital, intelligent and immersive new sports solutions that combine online and offline, and build a new format for mass fitness. Promote the application of virtual reality in medical education, clinical diagnosis and treatment, rehabilitation nursing, addiction withdrawal, psychological counseling, caring visits, surgical navigation and other scenarios.

(6) Virtual reality + business ideas

In the fields of smart home decoration, virtual viewing, large-scale exhibitions, fashion creativity, video conferencing, remote office, smart business circles, takeaway retail and other fields, a number of typical cases supported by virtual reality technology will be promoted, and online and offline synchronous interaction and organic integration will be developed. Experience a new mode of business activities and create new business scenarios and businesses.

(7) Virtual reality + performing arts and entertainment

Build a normal virtual reality online studio, filming and broadcasting environment, support online performances of high-quality resources such as stage arts, variety shows, and intangible cultural heritage, and carry out promotional activities for immersive business experiences. Explore new ways of interaction between the audience and the performance area and the original online performance content suitable for online viewing, and create a “super live” immersive experience that integrates virtual and real. Promote the application of virtual reality in the entertainment industry, enrich the content of virtual entertainment experience, and improve the digital level and experience of offline entertainment.

(8) Virtual reality + safety emergency

Carry out immersive virtual drills for scenarios such as mine safety, hazardous chemical safety, and natural disaster prevention and control, and realize the transformation of safety emergency drills from “equipment-centered” to “user-experience-centered”. Promote the informatization innovation construction of smart policing and emergency management, explore the augmented reality smart individual system, and realize the integration and linkage of all elements of security comprehensive information.

(9) Virtual reality + disability assistance

In scenarios such as travel assistance, skills training, spiritual care, cultural tourism and leisure, social communication, education and employment, life shopping, etc., explore the application practice of a group of virtual reality empowering disabled and vulnerable groups, and promote a group of virtual reality adapted to disabled and vulnerable groups equipment to assist in the construction of “information barrier-free” services.

(10) Virtual reality + smart city

Explore the integrated application of virtual reality in urban governance to form a solution for urban visual management. Promote the application of life assistants based on user location services (LBS) and high-precision visual positioning services (VPS), support centimeter-level spatial computing, and multi-scenario large-scale user real-time interaction. Improve the operation and service capabilities of digital space, explore the three-dimensional commercial construction model of indoor and outdoor real scenes, and create personalized smart life information services that integrate virtual and real, efficient and convenient, for scenarios such as transportation, catering, shopping, entertainment and leisure.

Column 3 Multi-scenario application fusion promotion project

“VR/AR Industrial Empowerment” project in the field of industrial production Accelerate the pilot application of virtual reality in the vertical field, promote the construction of intelligent workshops and virtual production lines based on virtual reality technology, and build a cross-field and cross-link simulation and collaborative development environment. In industries such as electronic information, equipment manufacturing, raw materials, and consumer goods, Energy and electricity, aerospace, rail transit, steel and petrochemical, construction engineering and other key fields, cultivate no less than 50 typical application industrial scenarios including development and design, manufacturing and assembly, operation and maintenance inspection, remote collaboration, marketing display, etc.

“VR/AR Immersive Tourism Experience” project in the field of cultural tourism Support the application of virtual reality technology in the field of tourism, promote the development of interactive immersive digital experience products in scenic spots, resort areas, and neighborhoods, and develop new tourism services such as immersive interactive experience, virtual display, and smart guides. Cultivate new formats such as cloud tourism, cloud live broadcast, and cloud exhibitions, and launch a number of new scenarios for immersive tourism experiences.

“VR/AR Mass Fitness” project in the field of sports and health . Support the development of the integration of sports and virtual reality technology, launch a batch of fitness and exercise virtual reality products with the theme of sports power, promote the pilot application of many typical application scenarios such as digital cycling and running, optimize sports equipment, fitness software, sports facilities and Effective adaptation between virtual reality terminals, holding virtual reality sports and health promotion activities, and improving public awareness of virtual fitness.

“VR/AR Online Performance” project in the field of performing arts and entertainment . Promote the large-scale commercial use of 5G virtual reality in the performing arts industry, build a normalized “virtual reality + performing arts” platform, support art troupes and performing arts institutions to hold online immersive performing arts activities, promote the online development of stage art, and encourage art troupes and literary work The creators and inheritors of intangible cultural heritage will carry out immersive performances on the virtual reality platform, and cultivate a batch of original online performance products that meet the needs of immersive entertainment and are suitable for online viewing, dissemination and consumption. Support the application of virtual reality in theme parks, park blocks, and commercial places, and develop immersive entertainment experience products.

The “VR/AR Smart Business District” project in the smart city field . Support augmented reality applications based on user geographic location services and high-precision visual positioning services to empower offline blocks, select no less than 10 hot business districts, and promote “holographic block” model points that integrate virtual and real immersion and digital space operations Construction, creating personalized life information services covering interactive social networking, indoor navigation, catering and shopping.

(4) Strengthen the construction of industrial public service platforms

Build a common application technology support platform . Focus on common technologies in the industry, explore key technical needs in the industry, rely on industry leading enterprises, colleges and universities, and scientific research institutes to build industry common technology platforms, carry out joint research on key technologies , provide services related to standards and intellectual property rights, and solve restrictions on industry application replication and promotion to improve the basic capabilities of cross-industry virtual reality applications.

Build an integrated development platform for immersive content . Carry out research and training on immersive content production tools and process optimization, provide content developers with virtual reality shooting software and hardware toolboxes such as panoramic shooting, 3D reconstruction, live broadcast distribution, development engine, virtual avatar, immersive audio, terminal peripherals, etc., support 3D, strong interactive content creation and mass production. Support the construction of open source software communities for immersive content development, encourage openness to the society, and support the production of user-generated content (UGC). Encourage the creator economy and build a high-quality content co-construction and sharing platform.

Build a fusion application incubation platform . Encourage qualified places and enterprises to build a number of virtual reality experience centers to focus on displaying pioneering application scenarios. Build a user experience evaluation environment covering multiple links in the industrial chain, and carry out the development and publicity of key virtual reality standards. Construct service carriers such as incubators and makerspaces , and create a professional innovation and entrepreneurship service system covering the entire process.

(5) Build a standard system for integrated applications

Strengthen the top-level design of standards, and build a virtual reality comprehensive standard system covering the entire industry chain, including general use, content production, network transmission, distribution platforms, terminal equipment, quality evaluation, and innovative applications. According to the urgent need of the industry, the virtual reality

Standard development roadmap. Accelerate the formulation and promotion of key standards such as health and comfort, user information security, content production process, code transmission, and employee capabilities.

Promote research on virtual reality application standards, and formulate model architecture and solution standards for different application scenarios. Encourage Chinese enterprises and institutions to participate in international standardization activities and actively contribute to Chinese technical solutions. Support enterprises in implementing national standards such as the Data Management Capability Maturity Assessment Model (DCMM).

3. Safeguard measures

(1) Strengthen coordination and linkage

Strengthen departmental coordination, formulate work implementation plans for each department on an annual basis, promote the implementation of various key tasks on schedule year by year, and conduct regular work results summary. Strengthen the linkage between ministries and provinces, guide places with industrial foundations to introduce industrial plans and supporting policies, and strengthen organization and implementation. Encourage localities to build application supply and demand docking platforms, promote cooperation and exchanges between virtual reality companies and industry application parties, and accelerate the application of new technologies and products.

(2) Optimizing the development environment

Guide scientific research institutes , industry alliances , and industry associations to strengthen collaboration and establish public service platforms . Coordinate the use of state-level funds, guide social capital investment, and promote the effective supply of industrial funds. Promote the integrated development of large, small and medium-sized enterprises, and cultivate specialized, special and new small and medium-sized enterprises , and specialized, special and new “little giant” enterprises. Establish a security system, strengthen the protection of personal and public information resources, and improve the risk prevention of data abuse and privacy violations. Guide the development of virtual reality products and services suitable for teens.

(3) Deepen technology research and development

Encourage increased R&D investment in basic theories, key technologies and application technologies related to virtual reality, support leading enterprises with technological advantages, universities, scientific research institutes , standard organizations, industry alliances , etc. to form multiple innovation carriers , and strengthen key core technologies and industrial commonality technology supply . Support R&D results to accelerate maturity through the iteration of key products and industry applications.

(4) Carrying out application pilot projects

Focusing on the key application areas of virtual reality, organize application pilots, explore application scenarios with potential commercial value, hold virtual reality fusion application case collection activities, and create pioneering application cases that can be replicated and promoted. Encourage telecom operators, Internet companies, etc. to participate in the construction of virtual reality content development centers and application experience display centers.

(5) Build industrial clusters

Carry out the construction of virtual reality fusion application pilot cities and parks , and accelerate the cultivation of backbone enterprises with leading and driving roles. Combined with the construction of the national new industrialization industry demonstration base, support the agglomeration and development of the virtual reality industry. Build a virtual reality manufacturing innovation center to carry out technology and industrial services for application innovation.

Combining local and industry characteristics, build a professional public service platform to promote the implementation and promotion of virtual reality technology and application solutions.

(6) Strengthen talent support

Support colleges and universities to strengthen the construction of virtual reality-related disciplines and majors , encourage industry-university-research cooperation, promote joint precision education of colleges and universities, scientific research institutions and enterprises, strengthen talent introduction, expand targeted training, and cultivate a group of compound talents. Optimize the growth environment of entrepreneurs, establish a new mechanism that is conducive to entrepreneurs’ participation in innovation decision-making, gather innovative talents, and integrate innovative resources, and create a high-level leading talent team.

(7) Promote exchanges and cooperation

Give full play to the role of alliances , associations and other industry organizations in publicity and promotion, exhibitions, competitions and meetings , and promote excellent application cases to “enter the park” and “enter the enterprise”.

Expand the channels of international exchange and cooperation in the field of virtual reality , and promote the interaction of resources such as technology, talents, and funds. Combined with the implementation of national strategies such as the “Belt and Road” initiative, promote enterprises to establish overseas market service systems and accelerate the pace of international market development.

 
Previous:
                           Next: